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Poi tricks are defined by the manipulation and combination of several variables of the spinning activity. These variables typically include, but are not limited to, the following: * The direction of the poi spinning * The timing of the poi spin * The position of the hands * The spinner's bodily orientation * The poi's center of gravity * The poi's respective plane(s) * The poi and/or hands in relation to the Unit Circle and Axes Often tricks require manual dexterity, coordination, and fine timing to accomplish. More skilled spinners may be able to combine or link these mechanics into more complex tricks. ==Timing and Direction== Timing and Direction is a concept used by poi spinners to refer to how the props and hands move in relation to each other. There are currently four major categories of timing and direction that prop movements commonly fall into. These categories are: Together Time, Same Direction (also referred to as Same Time and abbreviated TS ): Props are spinning in the same direction and in phase with each other so that a doubling effect occurs in the audience's perception of the resulting trick. Together Time, Opposite Direction (also referred to as Opposites〔 and abbreviated TO〔): Props are spinning in opposite directions and in phase with each other so that the trick they produce appears to reflect across a vertical line of symmetry.〔 Split Time, Same Direction (also referred to as Split Time〔 and abbreviated SS〔): Props are spinning in the same direction and 180 degrees out of phase with each other so that the trick they produce appears to reflect along a line of symmetry that rotates from the center of the trick.〔 Split Time, Opposite Direction (abbreviated SO〔): Props are spinning in opposite directions and 180 degrees out of phase with each other so that the trick they produce appears to reflect across a horizontal line of symmetry.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Poi definitions」の詳細全文を読む スポンサード リンク
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